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Sobeseki Pawi
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Posted - 2005.07.31 00:35:00 -
[1]
A limit of 10 would be perfect hehe 
~Sobe
Captain Cutie, Razor's Kiss
Combat Pilot and looking for a corp? Check AGSYN out here |

Sobeseki Pawi
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Posted - 2005.07.31 03:22:00 -
[2]
Originally by: Blind Fear
Originally by: Branmuffin They could always limit fleet size based on leadership skills, say for every level of leadership you are allowed to be part of a gang with 5 people, so with leadership 5 you could have a 25 person gang.
Of course taking only the highest skilled player in the gang into account.
IF you want to use more train up Advanced leadership or GASP make two gangs and use TACTICS!
How exactly does forcing people to make 2 gangs limit the number of people fighting in a grid? Dont answer - you dont know.
Yes, but it adds the coordination requirement. Which means things get interesting. And blobs actually have to expend more effort to stay in any form resembling cohesiveness.
~Sobe
Captain Cutie, Razor's Kiss
Combat Pilot and looking for a corp? Check AGSYN out here |

Sobeseki Pawi
|
Posted - 2005.07.31 03:29:00 -
[3]
Originally by: j0sephine "Yes, but it adds the coordination requirement."
They still sit on the same teamspeak listening to the same fleet leader... it might break the text communication in gang channel somewhat, but then in the end it just puts the people with no voice communication at even worse disadvantage they already had... :/
Logistics is the key to strategy. And communication is paramount. If you dont have adequate comms...then whose fault is that.
As for current fleets, sure they could listen to the same guy, but they would suddenly find themselves without the convenience of warping the whole force to a single person, etc.
~Sobe
Captain Cutie, Razor's Kiss
Combat Pilot and looking for a corp? Check AGSYN out here |

Sobeseki Pawi
|
Posted - 2005.07.31 04:59:00 -
[4]
Originally by: Blind Fear Limiting gang sizes does nothing because noone uses any feature of gangs for actual battle communication. Its only used for non-essential updates which you dont want to clutter TS with.
Shrinking gangs does nothing except make it slightly less convienent to do exactly what you always did. Its not a solution, stop being clueless.
Warp to gang member? Leadership bonuses?
I would say those factor in...
~Sobe
Captain Cutie, Razor's Kiss
Combat Pilot and looking for a corp? Check AGSYN out here |

Sobeseki Pawi
|
Posted - 2005.07.31 05:26:00 -
[5]
Originally by: Hllaxiu
Originally by: Sobeseki Pawi
Warp to gang member? Leadership bonuses?
I would say those factor in...
Leadership bonuses are more or less irrelevant, warp problems would only basically add a little bit of extra overhead in terms of more covert ops ships. It would only **** people off and not solve anything. I mean, if you have 100 people ready to defend your territory and theres 100 people attacking, how do you resolve it? Die roll?
...
The aggressor has the same limitations the defender has.
~Sobe
Captain Cutie, Razor's Kiss
Combat Pilot and looking for a corp? Check AGSYN out here |
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